Welcome!

News Feed Item

PlayStation®4 (PS4™) Sales Surpass 6.0 Million Units Worldwide In Less Than 4 Months Since Launch, Rapidly Popularizes A New Way To Enjoy Social Interaction Through Gaming

PS4 Software Sales Reach 13.7 Million, Users Fully Embrace the World of PS4, and Demonstrate Further Enhancement of the Network Service's Ecosystem With 100 Million Shares Captured, More than 56 Million Spectate Sessions and a Dramatic Increase of PlaySta

TOKYO, March 4, 2014 /PRNewswire/ -- Sony Computer Entertainment Inc. (SCE) today announced that the PlayStation®4 (PS4™) computer entertainment system has cumulatively sold through more than 6.0 million units*1 globally as of March 2, 2014 (JST).  This also includes the 370,000 units sold through in Japan since its launch on February 22. 

Sony Computer Entertainment corporate logo.

PS4 software sales also remain strong with more than 13.7 million*2 copies sold in retail stores worldwide and through digital downloads on PlayStation®Store as of March 2, 2014 (JST).   Over 30 exciting titles*3 are available from SCE Worldwide Studios (SCE WWS) and the industry's best software developers and publishers, including the independent development community.  This incredible line-up reflects the strong support for PS4 among developers and publishers, and has led the platform's accelerated momentum and expansion.   A few of the top selling titles included KILLZONE SHADOW FALL (SCE WWS), which has already sold over 2.1 million units worldwide, KNACK (SCE WWS), Call of Duty: Ghosts (Activision), FIFA14 (Electronic Arts), Battlefield 4 (Electronic Arts),  and Assassin's Creed: IV Black Flag (Ubisoft Entertainment).  Titles developed by the independent development community such as Contrast (Complusion Gams), Warframe (Digital Extremes) and Don't Starve: Console Edition (Klei Entertainment), have also been highly acclaimed by gamers.  Japanese gamers are enjoying the latest installments of popular franchises, such as DYNASTY WARRIORS 8: Xtreme Legends Complete Edition (Tecmo Koei Games Co., Ltd), FINAL FANTASY XIV: A Realm Reborn (SQUARE ENIX CO., LTD) and Ryu-ga-gotoku Ishin!  (SEGA Corporation). 

The PS4 system's games portfolio will continue to expand with highly anticipated titles such as METAL GEAR SOLID V: GROUND ZEROES (Konami Digital Entertainment Co., Ltd.), KINGDOM HEARTS III (SQUARE ENIX CO., LTD), Destiny (Activision), Watch_Dogs™ (Ubisoft Entertainment), The Witness (Thekla, Inc.), #DRIVECLUB (SCE WWS), inFAMOUS Second Son™ (SCE WWS) and The Order 1886 (SCE WWS).  

Many users have been taking advantage of the features and benefits of the PlayStation®Plus (PS Plus) membership service since the PS4 launch.  In addition to existing members, more than half of PS4 owners are enjoying the benefits of PS Plus, demonstrating the explosive growth of the membership service.  Subscribers have access to a wide variety of features such as exclusive game discounts, cloud game saves and "Instant Game Collection," which allows members to play full versions of popular titles from third party developers and publishers, as well as from SCE WWS, at no extra cost.  PS4 owners have also been enjoying services such as online multiplayer and automatic patch downloads and installations.

Furthermore, users are also engaging with the world of PlayStation® through PlayStation®App, which has been installed more than 3.6 million times as of March 2.  PlayStation App can be downloaded onto iPhones or Android OS smartphones and tablets, allowing users to purchase content over PlayStation Store and exchange messages with friends via PSNSM

Gamers continue to take advantage of the PS4 system's deep social features to share experiences with friends around the world.   More than 100 million shares*4 have been captured via the "SHARE" button on the Wireless Controller (DUALSHOCK®4) and more than 3.6 million gameplay broadcasts*5 have been streamed from PS4 systems via video streaming platforms, Twitch and Ustream.  The gameplay broadcasts generated more than 56 million spectate sessions*6.  PS4 owners are connecting with millions of gamers around the globe, and are not only enjoying conventional gameplay, but are also immersing themselves in more dynamic, interactive entertainment experiences only possible on PlayStation.

"I am absolutely delighted that PS4 is off to such a great start in Japan," said Andrew House, President and Group CEO of Sony Computer Entertainment Inc.  "The responses we have received for the PS4 system's integrated social capabilities have been phenomenal, and I couldn't be more thrilled that gamers are utilizing these unique features to engage, share, play and connect with users around the world.  SCE will continue to expand the world of PlayStation by growing its library of breakthrough games and bringing more innovative features and services only possible on PS4."

The PS4 system is currently available in 57 countries worldwide.

*1 Number of retail sales to consumers is estimated by SCEI. PS4 sales data in Japan collected 2/22/2014 –3/2/2014.  PS4 sales data in North America, Europe and Latin America collected 11/15/2013 – 3/1/2014, and in Asia collected 11/29/2013 –3/1/2014.
*2 Number of retail sales to consumers is estimated by SCEI. PS4 sales data in Japan collected 2/22/2014 –3/2/2014.  PS4 sales data in North America, Europe and Latin America collected 11/15/2013 – 3/1/2014, and in Asia collected 11/29/2013 –3/1/2014.
*3 Number of titles available as of 3/4/2014.
*4 Data as of 2/28/2014.
*5 Data as of 2/28/2014.
*6 Data as of 2/28/2014.

About Sony Computer Entertainment Inc.

Recognized as a global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes, develops and markets the PSP® (PlayStation®Portable) handheld entertainment system, the PlayStation®3 (PS3™) computer entertainment system, the PlayStation®Vita (PS Vita) portable entertainment system and the PlayStation®4 computer entertainment system. SCEI has revolutionized home entertainment since it launched PlayStation® in 1994. PlayStation®2 further enhanced the PlayStation® legacy as the core of home networked entertainment. PSP broadens the entertainment experiences into the portable arena. PS3 is a computer entertainment system that incorporates the powerful Cell Broadband Engine and RSX processors. PS Vita is an ultimate portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity. PlayStation®4 redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization and deeply integrated social capabilities. PSNSM, that includes PlayStation®Store, delivers unparalleled online gaming experience to PlayStation users. SCEI also delivers the PlayStation experience to open operating systems through PlayStation®Mobile, a cross device platform. Headquartered in Tokyo, Japan, SCEI, along with its affiliated companies, Sony Computer Entertainment America LLC and Sony Computer Entertainment Europe Ltd., and its division company, Sony Computer Entertainment Japan Asia, develops, publishes, markets and distributes hardware and software, and manages the third party licensing programs for these platforms in their respective markets worldwide.

"PlayStation" and "DUALSHOCK" are registered trademarks of Sony Computer Entertainment Inc.. "PS4" and "PSN" is a trademark of the same company. 
All other trademarks are property of their respective owners.

Logo - http://photos.prnewswire.com/prnh/20020701/SFM066LOGO

SOURCE Sony Computer Entertainment Inc.

More Stories By PR Newswire

Copyright © 2007 PR Newswire. All rights reserved. Republication or redistribution of PRNewswire content is expressly prohibited without the prior written consent of PRNewswire. PRNewswire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

Latest Stories
You know you need the cloud, but you’re hesitant to simply dump everything at Amazon since you know that not all workloads are suitable for cloud. You know that you want the kind of ease of use and scalability that you get with public cloud, but your applications are architected in a way that makes the public cloud a non-starter. You’re looking at private cloud solutions based on hyperconverged infrastructure, but you’re concerned with the limits inherent in those technologies.
As Marc Andreessen says software is eating the world. Everything is rapidly moving toward being software-defined – from our phones and cars through our washing machines to the datacenter. However, there are larger challenges when implementing software defined on a larger scale - when building software defined infrastructure. In his session at 16th Cloud Expo, Boyan Ivanov, CEO of StorPool, provided some practical insights on what, how and why when implementing "software-defined" in the datacent...
ChatOps is an emerging topic that has led to the wide availability of integrations between group chat and various other tools/platforms. Currently, HipChat is an extremely powerful collaboration platform due to the various ChatOps integrations that are available. However, DevOps automation can involve orchestration and complex workflows. In his session at @DevOpsSummit at 20th Cloud Expo, Himanshu Chhetri, CTO at Addteq, will cover practical examples and use cases such as self-provisioning infra...
Blockchain. A day doesn’t seem to go by without seeing articles and discussions about the technology. According to PwC executive Seamus Cushley, approximately $1.4B has been invested in blockchain just last year. In Gartner’s recent hype cycle for emerging technologies, blockchain is approaching the peak. It is considered by Gartner as one of the ‘Key platform-enabling technologies to track.’ While there is a lot of ‘hype vs reality’ discussions going on, there is no arguing that blockchain is b...
Leading companies, from the Global Fortune 500 to the smallest companies, are adopting hybrid cloud as the path to business advantage. Hybrid cloud depends on cloud services and on-premises infrastructure working in unison. Successful implementations require new levels of data mobility, enabled by an automated and seamless flow across on-premises and cloud resources. In his general session at 21st Cloud Expo, Greg Tevis, an IBM Storage Software Technical Strategist and Customer Solution Architec...
Nordstrom is transforming the way that they do business and the cloud is the key to enabling speed and hyper personalized customer experiences. In his session at 21st Cloud Expo, Ken Schow, VP of Engineering at Nordstrom, discussed some of the key learnings and common pitfalls of large enterprises moving to the cloud. This includes strategies around choosing a cloud provider(s), architecture, and lessons learned. In addition, he covered some of the best practices for structured team migration an...
The need for greater agility and scalability necessitated the digital transformation in the form of following equation: monolithic to microservices to serverless architecture (FaaS). To keep up with the cut-throat competition, the organisations need to update their technology stack to make software development their differentiating factor. Thus microservices architecture emerged as a potential method to provide development teams with greater flexibility and other advantages, such as the abili...
Product connectivity goes hand and hand these days with increased use of personal data. New IoT devices are becoming more personalized than ever before. In his session at 22nd Cloud Expo | DXWorld Expo, Nicolas Fierro, CEO of MIMIR Blockchain Solutions, will discuss how in order to protect your data and privacy, IoT applications need to embrace Blockchain technology for a new level of product security never before seen - or needed.
The use of containers by developers -- and now increasingly IT operators -- has grown from infatuation to deep and abiding love. But as with any long-term affair, the honeymoon soon leads to needing to live well together ... and maybe even getting some relationship help along the way. And so it goes with container orchestration and automation solutions, which are rapidly emerging as the means to maintain the bliss between rapid container adoption and broad container use among multiple cloud host...
Blockchain is a shared, secure record of exchange that establishes trust, accountability and transparency across business networks. Supported by the Linux Foundation's open source, open-standards based Hyperledger Project, Blockchain has the potential to improve regulatory compliance, reduce cost as well as advance trade. Are you curious about how Blockchain is built for business? In her session at 21st Cloud Expo, René Bostic, Technical VP of the IBM Cloud Unit in North America, discussed the b...
In his general session at 21st Cloud Expo, Greg Dumas, Calligo’s Vice President and G.M. of US operations, discussed the new Global Data Protection Regulation and how Calligo can help business stay compliant in digitally globalized world. Greg Dumas is Calligo's Vice President and G.M. of US operations. Calligo is an established service provider that provides an innovative platform for trusted cloud solutions. Calligo’s customers are typically most concerned about GDPR compliance, application p...
Imagine if you will, a retail floor so densely packed with sensors that they can pick up the movements of insects scurrying across a store aisle. Or a component of a piece of factory equipment so well-instrumented that its digital twin provides resolution down to the micrometer.
In his keynote at 18th Cloud Expo, Andrew Keys, Co-Founder of ConsenSys Enterprise, provided an overview of the evolution of the Internet and the Database and the future of their combination – the Blockchain. Andrew Keys is Co-Founder of ConsenSys Enterprise. He comes to ConsenSys Enterprise with capital markets, technology and entrepreneurial experience. Previously, he worked for UBS investment bank in equities analysis. Later, he was responsible for the creation and distribution of life settle...
The cloud era has reached the stage where it is no longer a question of whether a company should migrate, but when. Enterprises have embraced the outsourcing of where their various applications are stored and who manages them, saving significant investment along the way. Plus, the cloud has become a defining competitive edge. Companies that fail to successfully adapt risk failure. The media, of course, continues to extol the virtues of the cloud, including how easy it is to get there. Migrating...
No hype cycles or predictions of a gazillion things here. IoT is here. You get it. You know your business and have great ideas for a business transformation strategy. What comes next? Time to make it happen. In his session at @ThingsExpo, Jay Mason, an Associate Partner of Analytics, IoT & Cybersecurity at M&S Consulting, presented a step-by-step plan to develop your technology implementation strategy. He also discussed the evaluation of communication standards and IoT messaging protocols, data...