Welcome!

News Feed Item

Vivante GC7000 GPUs Deliver Desktop-Class Graphics to Mobile Devices

Built on the market success of Vega, GC7000 delivers hardware tessellation and geometry shaders with industry leading performance/power/area

SUNNYVALE, Calif., April 3, 2014 /PRNewswire/ -- Vivante Corporation today announced multiple silicon partner integrations of its GC7000 Series GPU IP into SoCs targeting wearables, mobile, automotive, and 4K TV products. GC7000 supports the newly released OpenGL ES 3.1* API and hardware TS/GS/CS (tessellation / geometry / compute shader) extensions for Android. Integrated TS/GS/CS support puts the most advanced desktop 3D features in your hand bringing 4K rendering to the next level by adding even more stunning, fine-grained 3D detail and realism to game play, while lowering power and memory bandwidth.  

The technology enhancements in the GC7000 Series build on the market success of the previous generation of Vivante's Vega architecture. Photorealistic 3D gameplay and dynamic user interfaces are now available in over 200 million mobile and home entertainment devices such as these. GC7000 Series GPU cores come packaged with Vivante's production proven unified, single driver software stack that supports legacy, current and upcoming GPUs and board support packages (BSP) running Android™ KitKat, Chrome™, Linux, QNX®, Tizen™ and Windows® operating systems.

"The mobile GPU market has reached an inflection point where desktop-class graphics in mobile are a reality and the key differentiator separating legacy devices from the latest must have products," said Wei-jin Dai, President and CEO of Vivante. "Vivante's TS/GS/CS raises the bar in mobile by providing GC7000 GPU technology with desktop graphics equivalent features and image quality, increased performance per milliwatt and square millimeter of silicon while significantly reducing power and memory bandwidth."

Vivante GC7000 Vega GPU core scaling from wearables to high end mobile devices and server GPU virtualization. The Vega design is modular for easy core addition/subtraction. All Vivante GPUs use a single, unified driver that works across the board on legacy, current and upcoming products.

The GC7000 takes advantage of new innovations in GPU/GPGPU multi-core processing to allow simultaneous, parallel execution for coherent and distributed graphics, computer vision (CV), and compute contexts. Each core can function independently or in groups with instant, on-demand, task-specific load-balancing and distribution of GPU resources monitored in real-time to maximize performance and minimize context switch overhead. The additions of hardware tessellation and geometry shading with the use of advanced compute shaders brings realistic 3D desktop rendering to the forefront of mobile and media SoCs, while cutting internal and off-chip bandwidth to reduce power, thermal power, and memory footprint. Additional GC7000 improvements also focus on improved gameplay so that AAA 3D games play smooth, responsive and crisp in 4K resolution. With hardware support for additions like game physics and hybrid ray tracing, exposed through the latest Unreal Engine 4, Unity 4 and the upcoming Unity 5 SDKs, users can have a truly ubiquitous gaming experience across all their screens, and game developers can leverage the existing gaming ecosystem that spans mobile, PC, and game consoles.

Smaller-Faster-Cooler benefits of the GC7000 Series include:

  • True GPU Scalability from power efficient wearables and high end mobile to TVs and luxury cars: GC7000 Series products support big ideas in limited silicon area to match form factor and market requirements. Products can snap to grid starting at 3.0 mm2 (28 nm) for the smallest single GPU GC7000 instance and grow in simple modular fashion for high end implementations to achieve the industry's best PPA (power/performance/area).
  • Smallest Licensable OpenGL ES 3.1 Cores with Geometry, Tessellation, and Compute Shaders: The IP package integrates the most advanced 3D features that shift industry dynamics to allow mass market silicon to have equivalent robust features that appear in high end application processors. Die area of the GC7000 is reduced by 20% over previous generation mass market cores and includes the new evolution of OpenGL ES 3.1 and DirectX 11 shader/GPU technologies and upcoming mobile platform requirements, including support for hardware TS/GS shading extensions for Android OS.
  • Faster Graphics Performance: Better real time utilization of shaders speeds up rendering performance, quality and effects to effectively scale up for 4K gaming content at 60 FPS. 4K resolution has 4X the pixels versus 1080p and GC7000 ensures your device can keep up with the game.    
  • Cooler Cores: GPU thermals and system power are reduced 30% and bandwidth is reduced by 50% through innovative bandwidth modulation using Vivante frame buffer (vFB) and pixel compression, Khronos ASTC, geometry/tessellation shader rendering, and Android optimized intelligent composition (Regionizer).
  • Configurable Shader Core Implementations: Cores range from highly silicon optimized eight shader solutions to performance optimized multi-GPU/multi-shader solutions, all with best in class performance and available hardware support for security (secure GPU) and OS virtualization.
  • Hardware and Software Integration Simplified: The single unified software stack supports all Vivante GPU cores and existing software platforms to create a seamless transition to the latest technologies. GC7000 hardware is even more modular to allow faster integration with easier place-and-route design and reduced wire congestion.
  • System Friendly Architecture: GC7000 is designed for hybrid and heterogeneous computing systems supporting OpenCL and HSA using AMBA® ACE-Lite™ (CPU – GPU cache coherency) and the latest vStream interface. Other additions include a pixel compression fabric that allows GC7000 to create a streamlined pixel processing pipeline across the ISP, CPU, DSP, memory, and display processor. 
Table showing the entire Vivante GC7000 GPU product line from UltraLite up to GC7600. The UltraLight version is the smallest licensable OpenGL ES 3.1 core starting at 3.0 mm2 (28 nm) and scales up to 1 TFLOP with the GC7600.

For more information on Vivante Vega products, please visit http://www.vivantecorp.com or blog.vivantecorp.com.   

About Vivante Corporation

Smaller – Faster – Cooler: Vivante Corporation, a leader in multi-core GPU, OpenCL™, CPC Composition Engine and Vector Graphics IP solutions, provides the highest performance and lowest power silicon characteristics across a range of Khronos™ Group API conformant standards based on the Vega architecture. Vivante GPUs are integrated into customer silicon in devices targeting wearables, smartphones, tablets, HDTVs, consumer electronics and embedded devices and running thousands of graphics/compute applications across multiple operating systems and software platforms. Vivante is a privately held company headquartered in Sunnyvale, California, with additional R&D centers in Shanghai and Chengdu.

Vivante and the Vivante logo are trademarks of Vivante. OpenGL is a registered trademark and the OpenGL ES logo is a trademark of Silicon Graphics Inc. used by permission by Khronos. OpenCL and the OpenCL logo are trademarks of Apple Inc. used by permission by Khronos. All other product or service names are the property of their respective owners

*Product is based on a published Khronos OpenGL ES 3.1 / OpenCL 1.2 Specification, and is expected to pass the Khronos Conformance Testing Process. Current conformance status can be found at www.khronos.org/conformance.

Vivante Logo.

Photo - http://photos.prnewswire.com/prnh/20140403/SF97501-INFO-a
Photo - http://photos.prnewswire.com/prnh/20140403/SF97501-b
Logo - http://photos.prnewswire.com/prnh/20091008/VIVANTELOGO

SOURCE Vivante Corporation

More Stories By PR Newswire

Copyright © 2007 PR Newswire. All rights reserved. Republication or redistribution of PRNewswire content is expressly prohibited without the prior written consent of PRNewswire. PRNewswire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

Latest Stories
Today we can collect lots and lots of performance data. We build beautiful dashboards and even have fancy query languages to access and transform the data. Still performance data is a secret language only a couple of people understand. The more business becomes digital the more stakeholders are interested in this data including how it relates to business. Some of these people have never used a monitoring tool before. They have a question on their mind like “How is my application doing” but no id...
@GonzalezCarmen has been ranked the Number One Influencer and @ThingsExpo has been named the Number One Brand in the “M2M 2016: Top 100 Influencers and Brands” by Onalytica. Onalytica analyzed tweets over the last 6 months mentioning the keywords M2M OR “Machine to Machine.” They then identified the top 100 most influential brands and individuals leading the discussion on Twitter.
Get deep visibility into the performance of your databases and expert advice for performance optimization and tuning. You can't get application performance without database performance. Give everyone on the team a comprehensive view of how every aspect of the system affects performance across SQL database operations, host server and OS, virtualization resources and storage I/O. Quickly find bottlenecks and troubleshoot complex problems.
IoT is rapidly changing the way enterprises are using data to improve business decision-making. In order to derive business value, organizations must unlock insights from the data gathered and then act on these. In their session at @ThingsExpo, Eric Hoffman, Vice President at EastBanc Technologies, and Peter Shashkin, Head of Development Department at EastBanc Technologies, discussed how one organization leveraged IoT, cloud technology and data analysis to improve customer experiences and effici...
DevOps is being widely accepted (if not fully adopted) as essential in enterprise IT. But as Enterprise DevOps gains maturity, expands scope, and increases velocity, the need for data-driven decisions across teams becomes more acute. DevOps teams in any modern business must wrangle the ‘digital exhaust’ from the delivery toolchain, "pervasive" and "cognitive" computing, APIs and services, mobile devices and applications, the Internet of Things, and now even blockchain. In this power panel at @...
In his session at 19th Cloud Expo, Claude Remillard, Principal Program Manager in Developer Division at Microsoft, contrasted how his team used config as code and immutable patterns for continuous delivery of microservices and apps to the cloud. He showed how the immutable patterns helps developers do away with most of the complexity of config as code-enabling scenarios such as rollback, zero downtime upgrades with far greater simplicity. He also demoed building immutable pipelines in the cloud ...
@DevOpsSummit taking place June 6-8, 2017 at Javits Center, New York City, is co-located with the 20th International Cloud Expo and will feature technical sessions from a rock star conference faculty and the leading industry players in the world. @DevOpsSummit at Cloud Expo New York Call for Papers is now open.
In IT, we sometimes coin terms for things before we know exactly what they are and how they’ll be used. The resulting terms may capture a common set of aspirations and goals – as “cloud” did broadly for on-demand, self-service, and flexible computing. But such a term can also lump together diverse and even competing practices, technologies, and priorities to the point where important distinctions are glossed over and lost.
As data explodes in quantity, importance and from new sources, the need for managing and protecting data residing across physical, virtual, and cloud environments grow with it. Managing data includes protecting it, indexing and classifying it for true, long-term management, compliance and E-Discovery. Commvault can ensure this with a single pane of glass solution – whether in a private cloud, a Service Provider delivered public cloud or a hybrid cloud environment – across the heterogeneous enter...
All clouds are not equal. To succeed in a DevOps context, organizations should plan to develop/deploy apps across a choice of on-premise and public clouds simultaneously depending on the business needs. This is where the concept of the Lean Cloud comes in - resting on the idea that you often need to relocate your app modules over their life cycles for both innovation and operational efficiency in the cloud. In his session at @DevOpsSummit at19th Cloud Expo, Valentin (Val) Bercovici, CTO of Soli...
Data is the fuel that drives the machine learning algorithmic engines and ultimately provides the business value. In his session at Cloud Expo, Ed Featherston, a director and senior enterprise architect at Collaborative Consulting, discussed the key considerations around quality, volume, timeliness, and pedigree that must be dealt with in order to properly fuel that engine.
Regulatory requirements exist to promote the controlled sharing of information, while protecting the privacy and/or security of the information. Regulations for each type of information have their own set of rules, policies, and guidelines. Cloud Service Providers (CSP) are faced with increasing demand for services at decreasing prices. Demonstrating and maintaining compliance with regulations is a nontrivial task and doing so against numerous sets of regulatory requirements can be daunting task...
Successful digital transformation requires new organizational competencies and capabilities. Research tells us that the biggest impediment to successful transformation is human; consequently, the biggest enabler is a properly skilled and empowered workforce. In the digital age, new individual and collective competencies are required. In his session at 19th Cloud Expo, Bob Newhouse, CEO and founder of Agilitiv, drew together recent research and lessons learned from emerging and established compa...
Join Impiger for their featured webinar: ‘Cloud Computing: A Roadmap to Modern Software Delivery’ on November 10, 2016, at 12:00 pm CST. Very few companies have not experienced some impact to their IT delivery due to the evolution of cloud computing. This webinar is not about deciding whether you should entertain moving some or all of your IT to the cloud, but rather, a detailed look under the hood to help IT professionals understand how cloud adoption has evolved and what trends will impact th...
"IoT is going to be a huge industry with a lot of value for end users, for industries, for consumers, for manufacturers. How can we use cloud to effectively manage IoT applications," stated Ian Khan, Innovation & Marketing Manager at Solgeniakhela, in this SYS-CON.tv interview at @ThingsExpo, held November 3-5, 2015, at the Santa Clara Convention Center in Santa Clara, CA.