|By Marketwired .||
|April 21, 2014 10:15 AM EDT||
LAS VEGAS, NV -- (Marketwired) -- 04/21/14 -- Players Network (OTCQB: PNTV), a Digital Television, Technology and New Media company that develops, owns, and operates Branded Lifestyle Channel Destinations, announces today the successful launch of the WeedTV.com Channel Destination from the High Time Cannabis Cub on April 20, 2014 in Denver, Colorado. The WeedTv.com site is live and we welcome people to go to the website and register to be a member. The Company is also happy to report that WeedTV already signed up over 3,000 new members at the Big Industry Show and High Times Cannabis Cup this past week.
In addition to the direct member sign-ups, the Company is also proud to report that social media followers on Twitter increased over 30,000 and Facebook likes are over 9,000. The Company plans to continue its aggressive "@ yourweedtv" social media campaign to increase awareness of this new NextGenTV Channel Destination with a goal to build its social media followers and members to over 1.0 million in 2014.
WeedTV made an incredible positive impact at The Big Industry Show and Cannabis Cup, meeting and introducing its brand to hundreds of business exhibitors and potential advertisers as well as thousands of individuals who are part of this extraordinary social community. During the 5 day events, the Company reports that is has signed several sponsor contracts for Q2 revenue and begun negotiations with literally dozens of new potential sponsors for the WeedTV Channel.
Mark Bradley CEO of Players Network stated "The Cannabis Cup and Big Industry Show, were an amazing forum to launch WeedTV. We could not have dreamed of a more enthusiastic embrace and welcoming audience. Our goals were to introduce WeedTV to the cannabis community and create awareness of our brand to sponsors; to produce amazing program content around the cannabis industry and drive membership to our new channel. We accomplished these goals well beyond our expectations." Mr. Bradley continued" Through this expo we also learned more about the breadth and depth of this industry. How far cannabis and hemp related products extend beyond social marijuana consumptions. This is a broad mutli-billion dollar and multi-faceted industry that is in its infancy.
Weed TV is a Lifestyle Channel Destination powered by PNTV's NextGenTV(SM) enterprise platform. WeedTv will be the go to source for informational, entertainment, products and services for people who relate to the marijuana lifestyle and social community. Weed TV will feature daily stories sourced by weedtv.com correspondents and contributors from around the world. It will provide a wide variety of editorial content, videos and entertainment including lead stories, political news, business news on the industry, financial analysis from industry experts, growing tips, cooking tips, a "Weed101" section, medical uses, lifestyle features, entertainment specials and merchandise shopping cart offering the latest products and services. www.weedtv.com
About Players Network:
Players Network is a Television and Digital New Media Company that uses its proprietary Enterprise Web Platform to develop numerous Branded Digital Lifestyle Networks for itself and its partners in a wide range of lifestyle categories. Players Network's current original channels, "Players Network", "Vegas on Demand", "Real Vegas TV", focus on Las Vegas and Gaming Lifestyles. They are distributed over PNTV's owned and operated VOD Channels on TV in over 23,000,000 homes over Comcast, its Broadband Network and Mobile Platforms, on Hulu, Google, YouTube, Blinkx and Yahoo Video, on DVD, and through worldwide television syndication. For more information please visit www.playersnetwork.com
Statement under the Private Securities Litigation Reform Act:
With the exception of the historical information contained in this Release, the matters described herein contain forward-looking statements that involve risk and uncertainties that may individually or mutually impact the matters herein described, including but not limited to: the ability of the Company to increase revenues in the future due to the developing and unpredictable markets for its products, the ability to achieve a positive cash flow, the ability to obtain orders for or install its products, the ability to obtain new customers and the ability to continue to commercialize its products, which could cause actual results or revenues to differ materially from those contemplated by these statements.
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Zachary R. Logan
Drew S. Phillips
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