Welcome!

News Feed Item

Ubisoft® Unveils Just Dance® 2015 for Consoles and Just Dance® Now– a New Mobile Experience

Today, at the Electronic Entertainment Expo (E3), Ubisoft® announced the development of both Just Dance® 2015 and Just Dance® Now. Just Dance 2015 is the latest installment of the world’s #1 dance game franchise and will be available on all motion-control gaming platforms on October 23 in EMEA (October 24th in the UK) and in October in the US. Just Dance Now is the all-new mobile experience that allows players to play Just Dance tracks with their smartphones and any Internet-connected screen.

“We’re taking the franchise to the next level this year by developing the most community-focused console game yet with Just Dance 2015, and by bringing the Just Dance experience to smartphones with Just Dance Now,” said Jason Altman, Executive Producer. “Expanding into mobile allows us to reach any Just Dance fan in any setting, with the potential to reach millions of additional players.”

With 50 million games sold in the franchise since its debut in 2009, Just Dance has become a pop-cultural phenomenon played by fans all over the world. Last year, Just Dance 2014 was the ninth largest-selling video game on all platforms worldwide as well as the #4 selling video game during the holidays worldwide.

Just Dance 2015

Just Dance 2015 is developed by Ubisoft Paris, Ubisoft Reflections, Ubisoft Bucharest and Ubisoft Pune, and has the most interactive features and hottest track list yet. Here’s what’s new this year:

There are more than 100 million Just Dance players around the world and in Just Dance 2015, the community is as important as ever with the introduction of the all-new Community Remix feature. The feature allows players to record themselves dancing to songs from artists like Ellie Goulding, Pharrell Williams and Calvin Harris and share in the game. The community then votes on their favorites, which the development team will use to create remixed gameplay and ultimately bring fan footage into the game for millions of fans to dance against. Ubisoft is bringing the players into the actual game this year.

Fan-favorite features including the massive multiplayer mode World Dance Floor, video snippet creator Autodance and the sing along Karaoke feature are all back and revamped for the new game.

With more than 40 tracks, there’s quite literally something for everyone. Get “Happy” with Pharrell Williams, “Walk This Way” with Run DMC & Aerosmith or try “Holding Out for a Hero” with Bonnie Tyler’s 1980s power anthem. Whether it’s pop, hip-hop or rock you’re looking for, check out a selection of Just Dance 2015 tracks:

  • “Happy” by Pharrell Williams
  • “Problem” by Ariana Grande Ft. Iggy Azalea
  • “She Looks So Perfect’’ by 5 Seconds of Summer
  • “Walk this Way” by Run DMC & Aerosmith
  • “Summer” by Calvin Harris
  • “Holding Out for a Hero” by Bonnie Tyler
  • “Only You (and You Alone)” by The Platters
  • “The Fox” by Ylvis
  • “I Love It” by Icona Pop ft. Charli XCX
  • “Burn” by Ellie Goulding
  • “Love Me Again” by John Newman
  • “Tetris” by Dancing Bros.

Just Dance Now

Just Dance Now creates the most accessible version of Just Dance yet by enabling players to dance anywhere, anytime with anyone. The game is streamed to any Internet-connected screen, while the free app transforms players’ smartphone into a motion controller. Using a Ubisoft’s proprietary technology called Ubi Bluestar, an unlimited number of people can play together in real time, even while on different data connections – 2G, 3G, 4G, or WiFi.

Players will follow three simple steps:

1. Download the Just Dance Now app on their iPhone®, iPod touch® or Android™ device.

2. Visit JustDanceNow.com on any Internet-connected screen.

3. Their phone will automatically sync and they’ll be ready to dance!

Developed at Ubisoft Massive studio, in association with Ubisoft Paris, Just Dance Now allows fans to play Just Dance anywhere, anytime and without a video game console. The track list includes all the greatest hits from the Just Dance catalogue. The mobile experience also allows players to check their stats directly from the app, challenge their Facebook friends, and record video of their dance session to share.

For the latest information on Just Dance 2015 and Just Dance Now, please visit: www.justdancegame.com. Follow Just Dance on Twitter.com/JustDanceGame and use hashtags #JustDance2015 or #JustDanceNow.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman and Far Cry. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2013-14 fiscal year Ubisoft generated sales of €1,007 million. To learn more, please visit www.ubisoftgroup.com.

© 2014 Ubisoft Entertainment. All Rights Reserved. Just Dance, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.

More Stories By Business Wire

Copyright © 2009 Business Wire. All rights reserved. Republication or redistribution of Business Wire content is expressly prohibited without the prior written consent of Business Wire. Business Wire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

Latest Stories
Coca-Cola’s Google powered digital signage system lays the groundwork for a more valuable connection between Coke and its customers. Digital signs pair software with high-resolution displays so that a message can be changed instantly based on what the operator wants to communicate or sell. In their Day 3 Keynote at 21st Cloud Expo, Greg Chambers, Global Group Director, Digital Innovation, Coca-Cola, and Vidya Nagarajan, a Senior Product Manager at Google, discussed how from store operations and ...
"There's plenty of bandwidth out there but it's never in the right place. So what Cedexis does is uses data to work out the best pathways to get data from the origin to the person who wants to get it," explained Simon Jones, Evangelist and Head of Marketing at Cedexis, in this SYS-CON.tv interview at 21st Cloud Expo, held Oct 31 – Nov 2, 2017, at the Santa Clara Convention Center in Santa Clara, CA.
In his session at 21st Cloud Expo, Carl J. Levine, Senior Technical Evangelist for NS1, will objectively discuss how DNS is used to solve Digital Transformation challenges in large SaaS applications, CDNs, AdTech platforms, and other demanding use cases. Carl J. Levine is the Senior Technical Evangelist for NS1. A veteran of the Internet Infrastructure space, he has over a decade of experience with startups, networking protocols and Internet infrastructure, combined with the unique ability to it...
Agile has finally jumped the technology shark, expanding outside the software world. Enterprises are now increasingly adopting Agile practices across their organizations in order to successfully navigate the disruptive waters that threaten to drown them. In our quest for establishing change as a core competency in our organizations, this business-centric notion of Agile is an essential component of Agile Digital Transformation. In the years since the publication of the Agile Manifesto, the conn...
SYS-CON Events announced today that CrowdReviews.com has been named “Media Sponsor” of SYS-CON's 22nd International Cloud Expo, which will take place on June 5–7, 2018, at the Javits Center in New York City, NY. CrowdReviews.com is a transparent online platform for determining which products and services are the best based on the opinion of the crowd. The crowd consists of Internet users that have experienced products and services first-hand and have an interest in letting other potential buye...
Enterprises are moving to the cloud faster than most of us in security expected. CIOs are going from 0 to 100 in cloud adoption and leaving security teams in the dust. Once cloud is part of an enterprise stack, it’s unclear who has responsibility for the protection of applications, services, and data. When cloud breaches occur, whether active compromise or a publicly accessible database, the blame must fall on both service providers and users. In his session at 21st Cloud Expo, Ben Johnson, C...
"We're developing a software that is based on the cloud environment and we are providing those services to corporations and the general public," explained Seungmin Kim, CEO/CTO of SM Systems Inc., in this SYS-CON.tv interview at 21st Cloud Expo, held Oct 31 – Nov 2, 2017, at the Santa Clara Convention Center in Santa Clara, CA.
Enterprises are adopting Kubernetes to accelerate the development and the delivery of cloud-native applications. However, sharing a Kubernetes cluster between members of the same team can be challenging. And, sharing clusters across multiple teams is even harder. Kubernetes offers several constructs to help implement segmentation and isolation. However, these primitives can be complex to understand and apply. As a result, it’s becoming common for enterprises to end up with several clusters. Thi...
"MobiDev is a software development company and we do complex, custom software development for everybody from entrepreneurs to large enterprises," explained Alan Winters, U.S. Head of Business Development at MobiDev, in this SYS-CON.tv interview at 21st Cloud Expo, held Oct 31 – Nov 2, 2017, at the Santa Clara Convention Center in Santa Clara, CA.
Data scientists must access high-performance computing resources across a wide-area network. To achieve cloud-based HPC visualization, researchers must transfer datasets and visualization results efficiently. HPC clusters now compute GPU-accelerated visualization in the cloud cluster. To efficiently display results remotely, a high-performance, low-latency protocol transfers the display from the cluster to a remote desktop. Further, tools to easily mount remote datasets and efficiently transfer...
"Codigm is based on the cloud and we are here to explore marketing opportunities in America. Our mission is to make an ecosystem of the SW environment that anyone can understand, learn, teach, and develop the SW on the cloud," explained Sung Tae Ryu, CEO of Codigm, in this SYS-CON.tv interview at 21st Cloud Expo, held Oct 31 – Nov 2, 2017, at the Santa Clara Convention Center in Santa Clara, CA.
SYS-CON Events announced today that Telecom Reseller has been named “Media Sponsor” of SYS-CON's 22nd International Cloud Expo, which will take place on June 5-7, 2018, at the Javits Center in New York, NY. Telecom Reseller reports on Unified Communications, UCaaS, BPaaS for enterprise and SMBs. They report extensively on both customer premises based solutions such as IP-PBX as well as cloud based and hosted platforms.
"CA has been doing a lot of things in the area of DevOps. Now we have a complete set of tool sets in order to enable customers to go all the way from planning to development to testing down to release into the operations," explained Aruna Ravichandran, Vice President of Global Marketing and Strategy at CA Technologies, in this SYS-CON.tv interview at DevOps Summit at 21st Cloud Expo, held Oct 31 – Nov 2, 2017, at the Santa Clara Convention Center in Santa Clara, CA.
WebRTC is great technology to build your own communication tools. It will be even more exciting experience it with advanced devices, such as a 360 Camera, 360 microphone, and a depth sensor camera. In his session at @ThingsExpo, Masashi Ganeko, a manager at INFOCOM Corporation, introduced two experimental projects from his team and what they learned from them. "Shotoku Tamago" uses the robot audition software HARK to track speakers in 360 video of a remote party. "Virtual Teleport" uses a multip...
In his session at 21st Cloud Expo, James Henry, Co-CEO/CTO of Calgary Scientific Inc., introduced you to the challenges, solutions and benefits of training AI systems to solve visual problems with an emphasis on improving AIs with continuous training in the field. He explored applications in several industries and discussed technologies that allow the deployment of advanced visualization solutions to the cloud.