|By PR.com Newswire||
|June 9, 2014 06:01 PM EDT||
Los Angeles, CA, June 09, 2014 --(PR.com)-- Monstermatic features 10 unique starter monsters, each with wildly different personalities and swappable parts for the user to create and play with. After perfecting their design, users can unleash their creature into the real world with 3D printing technology and have a full color figurine delivered to their doorstep. As Clayton Mitchell explains, “We wanted the 3D printing feature to be as easy as getting something off Amazon. All of the technicality of 3D printing is taken care of in the background and is completely transparent to the player.”
But the fun doesn’t end there, Monstermatic also features wicked cool nurturing mechanics, a light hearted mini game, incredibly funny voice repeater, and plenty of witty interactions that really bring the monsters to life.
“It’s a huge opportunity for our little studio to gain exposure. We’re grateful the people from Indie cade are giving us the opportunity to step out in the spotlight and showcase this amazing app at E3. We’ll make the best out of it,” says Clayton.
Monstermatic is available now on the iOS App Store in Europe and The United States.
Want to meet the monsters? Please visit us at E3 booth #2835.
Monstermatic requires iOS 6.1 or later and it is compatible with iPhone, iPad, and iPod touch.
Mico Studio, based in Los Angeles, California, is a 2 person team, Clayton, the creative force and Levi, an incredible developer who strive to bring fictional characters to life by blurring the lines between the digital and physical worlds. Through Monstermatic they bring 3D printing into the mobile gaming community by building a bridge between the user and the technology. http://www.monstermaticapp.com/
Read the full story here: http://www.pr.com/press-release/562833
Press Release Distributed by PR.com
WebRTC is the future of browser-to-browser communications, and continues to make inroads into the traditional, difficult, plug-in web communications world. The 6th WebRTC Summit continues our tradition of delivering the latest and greatest presentations within the world of WebRTC. Topics include voice calling, video chat, P2P file sharing, and use cases that have already leveraged the power and convenience of WebRTC.
Dec. 3, 2016 02:15 AM EST Reads: 1,466
Without lifecycle traceability and visibility across the tool chain, stakeholders from Planning-to-Ops have limited insight and answers to who, what, when, why and how across the DevOps lifecycle. This impacts the ability to deliver high quality software at the needed velocity to drive positive business outcomes. In his general session at @DevOpsSummit at 19th Cloud Expo, Phil Hombledal, Solution Architect at CollabNet, discussed how customers are able to achieve a level of transparency that e...
Dec. 3, 2016 02:15 AM EST Reads: 625
Dec. 3, 2016 01:45 AM EST Reads: 701
Dec. 3, 2016 01:45 AM EST Reads: 4,519
Dec. 3, 2016 01:15 AM EST Reads: 841
Dec. 3, 2016 12:30 AM EST Reads: 1,517
Dec. 3, 2016 12:15 AM EST Reads: 1,746
Dec. 2, 2016 11:15 PM EST Reads: 888
Dec. 2, 2016 11:15 PM EST Reads: 1,674
Dec. 2, 2016 10:30 PM EST Reads: 1,723
Dec. 2, 2016 08:30 PM EST Reads: 4,973
Dec. 2, 2016 08:30 PM EST Reads: 365
Dec. 2, 2016 08:15 PM EST Reads: 1,558
Dec. 2, 2016 07:00 PM EST Reads: 3,918
Dec. 2, 2016 06:45 PM EST Reads: 3,985