|By Marketwired .||
|June 10, 2014 06:51 PM EDT||
NEW YORK, NY--(Marketwired - June 10, 2014) - Influenster, a community of social media tastemakers, now 650K strong, asked a panel of members to weigh in on the most watched sports event on the planet: the FIFA World Cup.
Holding true to their online savvy, 75% of Influensters will use online social networks to keep up-to-date with the World Cup. Facebook and Twitter lead as the most popular.
Sports have become increasingly visible on social media: 86% of Influensters with Twitter accounts tweet interactively while watching sports events -- more than half say they live tweet because they enjoy interacting with the larger community of sports fans. Two-thirds of Twitter users are likely to retweet, favorite, or respond to a tweet from an expert or another sports fan. These active Tweeters are looking to get in on the action -- 71% are interested in attending World Cup related Twitter Parties.
This year, there's an expected increase in US audience watching in the 2014 World Cup. 14% of Influensters planning to watch this year's games did not watch the 2010 games in South Africa. Notorious for tuning out of the world's largest sports event, US audiences cite sharing a timezone with the hosting country, which makes the games easier to track and watch, the number one reason to tune in this year. Influensters also cited an eagerness to see and learn more about Brazilian culture as a reason to tune in.
Finally, the overwhelming reason to watch the World Cup for Influensters is to show support for Team USA. 71% will cheer for Team USA, followed by Mexico, Brazil, and Spain. And yet supporters of Team USA remain realistic -- only 33% see the US taking home the trophy. Still, 75% of Influensters will continue to watch the games even if Team USA does not progress, and those fans favor Brazil for the win.
These are some of the key findings from an Influenster survey conducted June 3 - 6, 2014, with a sample of 1,015 men and women, ages 18 - 45. The survey was conducted online in all 50 U.S. states and the District of Columbia. The margin of sampling error is +/- 3.0 percentage points. Please find more results in the data tables attached.
Attachment Available: http://www.marketwire.com/library/MwGo/2014/6/10/11G016854/2014_World_Cup_Infographic_3-1314452954745.pdf
Attachment Available: http://www.marketwire.com/library/MwGo/2014/6/10/11G016854/2014_World_Cup_and_Influenster_--_Additional_Data_-1017821863873.pdf
Dec. 7, 2016 02:00 AM EST Reads: 578
Dec. 7, 2016 01:45 AM EST Reads: 6,155
Dec. 7, 2016 01:15 AM EST Reads: 1,868
Dec. 7, 2016 01:00 AM EST Reads: 1,611
Dec. 7, 2016 12:45 AM EST Reads: 3,928
Dec. 7, 2016 12:45 AM EST Reads: 1,234
Dec. 7, 2016 12:15 AM EST Reads: 1,015
Dec. 7, 2016 12:15 AM EST Reads: 1,366
Dec. 7, 2016 12:00 AM EST Reads: 1,255
Dec. 7, 2016 12:00 AM EST Reads: 2,123
Dec. 6, 2016 11:45 PM EST Reads: 727
Dec. 6, 2016 10:15 PM EST Reads: 1,140
Dec. 6, 2016 09:15 PM EST Reads: 332
Dec. 6, 2016 09:15 PM EST Reads: 1,053
"We analyze the video streaming experience. We are gathering the user behavior in real time from the user devices and we analyze how users experience the video streaming," explained Eric Kim, Founder and CEO at Streamlyzer, in this SYS-CON.tv interview at 19th Cloud Expo, held November 1-3, 2016, at the Santa Clara Convention Center in Santa Clara, CA.
Dec. 6, 2016 08:45 PM EST Reads: 394