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Five Sports, One Package: Wii Sports Club Launches in Stores on July 25
|By Business Wire
|July 24, 2014 08:04 AM EDT
It’s a full count. One more out will win you the game. Standing on the
pitcher’s mound, you study the batter and aim for the outside corner.
You take a deep breath and unleash the baseball toward home plate. The
ball curves just as you planned. Suddenly and unexpectedly, the bat
cracks and the ball soars into the air. You thrust your arms in the air,
poised to catch the fly ball. Catch it and the game is over. You win.
The ball falls closer and closer to your outstretched hands …
Wii Sports Club includes updated and reimagined versions of Tennis, Bowling, Golf, Baseball and Boxing from the original Wii Sports game for Wii, with each sport using Wii MotionPlus technology and new GamePad features for enhanced control. (Photo: Business Wire)
While this sounds like an intense game of real-life baseball, it is
actually the experience anyone can have using the GamePad controller in Wii
Sports Club, which arrives in stores on July 25. The Wii
U game includes updated and reimagined versions of Tennis, Bowling,
Golf, Baseball and Boxing from the original Wii Sports game for
Wii, with each sport using Wii MotionPlus technology and new GamePad
features for enhanced control.
The implementation of the Wii U GamePad controller brings some
surprising and fun features to Wii Sports Club. In Baseball, for
example, the pitcher aims a fastball, curveball, screwball or splitter
by simply moving the GamePad around in real space and pressing a button
to throw. If the ball gets hit in the air, players use the GamePad to
follow and catch the fly ball – just like they would with a baseball
glove. In Golf, players place the GamePad on the floor to see the ball
they are about to hit on the screen of the GamePad. It will appear on
the same surface shown in the game – on the fairway, in a sand trap or
in the rough. After players swing their Wii Remote Plus controllers like
a real golf club, the ball will “fly” from the GamePad screen to the
main TV screen and toward the virtual pin. The added GamePad features
elicit the same “You have to try this!” reactions generated after
playing the original Wii Sports game.
“With so many features packed into Wii Sports Club, players of
all ages will feel like they are playing the game for the first time,”
said Scott Moffitt, Nintendo of America’s executive vice president of
Sales & Marketing. “Wii Sports Club is the definitive version
of Wii Sports and the perfect showcase for the unique game-play
experiences enabled by the Wii U GamePad controller.”
In a new online multiplayer mode, gamers from the same region who own
the game and have a broadband Internet connection can play Wii Sports
Club together. Players also can join a club to represent their
regions and build online communities with fellow club members by sending
tips, pep talks and other messages via Miiverse.
The retail version of Wii Sports Club launches in stores on July
25 at a suggested retail price of $39.99. The digital versions of all
five sports are now available and can be purchased in the Nintendo eShop
on Wii U. A 48-hour free trial of all five sports is also available in
the Nintendo eShop on Wii U until Dec. 31.
For more information about Wii Sports Club, visit http://wiisportsclub.nintendo.com.
Remember that Wii U features parental controls that let adults manage
the content their children can access. For more information about this
and other features, visit http://www.nintendo.com/wiiu.
About Nintendo: The worldwide pioneer in the creation of
interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan,
manufactures and markets hardware and software for its Wii U™
and Wii™ home consoles, and Nintendo 3DS™ and
Nintendo DS™ families of portable systems. Since 1983, when
it launched the Nintendo Entertainment System™, Nintendo has
sold more than 4.2 billion video games and more than 670 million
hardware units globally, including the current-generation Wii U,
Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy™,
Game Boy Advance, Nintendo DS, Nintendo DSi™ and Nintendo DSi
XL™, Super NES™, Nintendo 64™, Nintendo
GameCube™ and Wii systems. It has also created industry icons
that have become well-known, household names such as Mario™,
Donkey Kong™, Metroid™, Zelda™ and
Pokémon™. A wholly owned subsidiary, Nintendo of America
Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s
operations in the Western Hemisphere. For more information about
Nintendo, please visit the company’s website at http://www.nintendo.com.
Note to editors: Nintendo press materials are available at http://press.nintendo.com,
a password-protected site. To obtain a login, please contact Deanna
Avila at 213-438-8742 or [email protected].
Users can receive instant Nintendo information by subscribing to the
site’s RSS feed.
Photos/Multimedia Gallery Available: http://www.businesswire.com/multimedia/home/20140724005209/en/
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