Welcome!

News Feed Item

TIGA Announces 2014 Games Industry Awards to Recognise Creativity, Innovation and Professionalism in Games Businesses of All Sizes

LONDON, August 22, 2014 /PRNewswire/ --

- Deadline for Entries is Friday 19th September 2014

TIGA, the network for developers and digital publishers, has today announced its third annual industry awards are open for entry.

The TIGA Games Industry Awards are designed to celebrate the best in creativity, technological innovation and professionalism in business at all levels and in all sectors of the UK games industry. The TIGA Awards recognise and reward the hard work and achievements of everyone that contributes to the UK videogame industry. This is why six categories feature separate awards for small and larger businesses, and entry is free for TIGA members and non-members alike.

The 2013 awards were a roaring success, with the ceremony itself winning the 2013 Global Business Excellence Award for Outstanding Event. This is in addition to more than 10,500 votes being cast by the developer community and the public for the hotly contested 'Game of The Year' category.

The 2014 TIGA Awards will be held at the stunning OXO 2 on the Southbank in London, on the evening of November 6th, with panoramic views of London along the Thames.

For the 2014 Awards TIGA is delighted to have a range of key partners made up of the leading lights of the UK videogame industry. These include Gold sponsors King, Jagex and Ubisoft Reflections, Silver sponsors Epic Games, Microsoft, Playground Games, and Sumo Digital. This is in addition to individual award sponsors Amiqus, Centroid 3D, Creative England, Kingston Smith, Lockwood Publishing, Pollen, Stevens & Bolton, Silicon Valley Technology Bank and Universally Speaking.

TIGA's charity partner for the 2014 awards is once again SpecialEffect, a wonderful organisation dedicated to using technology to enhance the quality of life of people with physical disabilities through videogames.

There are 31 categories in total; with the games categories open to the entire industry. The special awards categories will once again include 'Game of the Year', chosen by the UK's development community through a public vote, and a Special Recognition Award.

TIGA's 'Business of Games' categories are for members only, and are specifically designed to recognise the great work done by organisations from the wider ecosystem, from educators and tech developers to publishers, and accountants.

New categories for 2014 include the TIGA Accessibility Award, and Best Game Engine, Middleware, Tools and Technology - which has separate awards for small and larger businesses. Other new awards include Best In-House Studio and Best Independent Studio.

Dr. Richard Wilson, TIGA CEO, said:

"TIGA is the trade body for developers and digital publishers and we want to give the whole industry the chance to showcase its achievements and to applaud and encourage the next generation, from exciting start-ups to debut games and students.

"For the first time, micro studios now make up the majority of our industry. So it is essential that we not only ensure the achievements of these and other smaller games businesses receive the recognition they deserve, but that we encourage and reward best practice in business.

"Our industry needs great businesses just as much as it needs great games. This is why we believe our 'Business of Games' categories are so important, and encourage all our members to strive for recognition and reward in these areas.

"The TIGA Awards are a wonderful, and highly accessible opportunity for our industry to recognise and celebrate success, in all sectors and at all levels. I hope all games developers, digital publishers, service and education providers will consider entering."

Jason Kingsley OBE, TIGA Chairman, Rebellion CEO and Creative Director, added:

"Since TIGA was founded, more than a decade ago now, it has consistently represented and championed independent developers, UK businesses, and UK business owners.

"Whilst we have evolved to represent and support the broader videogame industry, we are still 90% funded by UK businesses, 80% of our board members are developers and 50% of our board are UK business owners themselves.

"The TIGA Awards are very much an extension of that ethos, and a highly effective way for UK businesses to celebrate and encourage excellence at all levels of our rapidly evolving business, and inspire the talent of the future."

Notes to editors:

Although our awards are focused on the UK games industry, TIGA has some non-UK members and some components from entries may be from overseas; as such ownership is not important, as the entry may be the studio of a US or European based company.

Full 2014 TIGA Awards category list: 

Games Categories (Free to enter and open to all) 

  • Best Action/Adventure Game (Features separate awards for small and larger studios)
  • Best Arcade Game (Features separate awards for small and larger studios)
  • Best Casual Game (Features separate awards for small and larger studios)
  • Best Social Game (Features separate awards for small and larger studios)
  • Best Game With A Purpose (Features separate awards for small and larger studios)
  • Best Student Game
  • Best Debut Game
  • Most Original Game
  • Best Marketing Campaign
  • Accessibility Award (For the best effort towards inclusive game design in the last 12 months, allowing more people with disabilities to take part in mainstream gaming. This can be for anything from colour blindness to cerebral palsy, deafness to dyslexia. For more information see: http://www.gameaccessibilityguidelines.com.)

Business of Games Categories: (Free to enter and open to TIGA members only)

  • Outstanding Leadership Award
  • Best Publisher
  • Best Independent Studio
  • Best In-House Studio
  • Best Art Supplier
  • Best Audio Supplier
  • Best Animation Supplier
  • Best Recruitment Agency
  • Best Accountancy Firm
  • Best Legal Services Firm
  • Best QA Provider
  • Best Educational Institution
  • Best Education Initiative
  • Best Start-up
  • Best Game Engines, Middleware, Tools and Technology (features separate awards for small and larger businesses)
  • Best New IP
  • Best Visual Design
  • Best Game Design
  • Best Audio Design

Special Awards: (Cannot be entered into) 

  • Special Recognition Award
  • TIGA & Edge Game of the Year Award (chosen by the UK development community in a public vote)

To enter or find more information, go to: http://awards14.tiga.org/ and stay up to date by following TIGA on twitter at @TIGAMovement, whilst keeping an eye out for the #TIGAAwards hashtag.

If you have any further questions at all please email the TIGA awards team at: [email protected] or contact Drew Field, +44-(0)7720643344


SOURCE TIGA, the trade association representing the UK video game industry

More Stories By PR Newswire

Copyright © 2007 PR Newswire. All rights reserved. Republication or redistribution of PRNewswire content is expressly prohibited without the prior written consent of PRNewswire. PRNewswire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

Latest Stories
Join Impiger for their featured webinar: ‘Cloud Computing: A Roadmap to Modern Software Delivery’ on November 10, 2016, at 12:00 pm CST. Very few companies have not experienced some impact to their IT delivery due to the evolution of cloud computing. This webinar is not about deciding whether you should entertain moving some or all of your IT to the cloud, but rather, a detailed look under the hood to help IT professionals understand how cloud adoption has evolved and what trends will impact th...
Traditional on-premises data centers have long been the domain of modern data platforms like Apache Hadoop, meaning companies who build their business on public cloud were challenged to run Big Data processing and analytics at scale. But recent advancements in Hadoop performance, security, and most importantly cloud-native integrations, are giving organizations the ability to truly gain value from all their data. In his session at 19th Cloud Expo, David Tishgart, Director of Product Marketing ...
More and more brands have jumped on the IoT bandwagon. We have an excess of wearables – activity trackers, smartwatches, smart glasses and sneakers, and more that track seemingly endless datapoints. However, most consumers have no idea what “IoT” means. Creating more wearables that track data shouldn't be the aim of brands; delivering meaningful, tangible relevance to their users should be. We're in a period in which the IoT pendulum is still swinging. Initially, it swung toward "smart for smar...
Internet of @ThingsExpo, taking place June 6-8, 2017 at the Javits Center in New York City, New York, is co-located with the 20th International Cloud Expo and will feature technical sessions from a rock star conference faculty and the leading industry players in the world. @ThingsExpo New York Call for Papers is now open.
"ReadyTalk is an audio and web video conferencing provider. We've really come to embrace WebRTC as the platform for our future of technology," explained Dan Cunningham, CTO of ReadyTalk, in this SYS-CON.tv interview at WebRTC Summit at 19th Cloud Expo, held November 1-3, 2016, at the Santa Clara Convention Center in Santa Clara, CA.
Everyone knows that truly innovative companies learn as they go along, pushing boundaries in response to market changes and demands. What's more of a mystery is how to balance innovation on a fresh platform built from scratch with the legacy tech stack, product suite and customers that continue to serve as the business' foundation. In his General Session at 19th Cloud Expo, Michael Chambliss, Head of Engineering at ReadyTalk, discussed why and how ReadyTalk diverted from healthy revenue and mor...
In an era of historic innovation fueled by unprecedented access to data and technology, the low cost and risk of entering new markets has leveled the playing field for business. Today, any ambitious innovator can easily introduce a new application or product that can reinvent business models and transform the client experience. In their Day 2 Keynote at 19th Cloud Expo, Mercer Rowe, IBM Vice President of Strategic Alliances, and Raejeanne Skillern, Intel Vice President of Data Center Group and G...
When it comes to cloud computing, the ability to turn massive amounts of compute cores on and off on demand sounds attractive to IT staff, who need to manage peaks and valleys in user activity. With cloud bursting, the majority of the data can stay on premises while tapping into compute from public cloud providers, reducing risk and minimizing need to move large files. In his session at 18th Cloud Expo, Scott Jeschonek, Director of Product Management at Avere Systems, discussed the IT and busin...
Extracting business value from Internet of Things (IoT) data doesn’t happen overnight. There are several requirements that must be satisfied, including IoT device enablement, data analysis, real-time detection of complex events and automated orchestration of actions. Unfortunately, too many companies fall short in achieving their business goals by implementing incomplete solutions or not focusing on tangible use cases. In his general session at @ThingsExpo, Dave McCarthy, Director of Products...
"Qosmos has launched L7Viewer, a network traffic analysis tool, so it analyzes all the traffic between the virtual machine and the data center and the virtual machine and the external world," stated Sebastien Synold, Product Line Manager at Qosmos, in this SYS-CON.tv interview at 19th Cloud Expo, held November 1-3, 2016, at the Santa Clara Convention Center in Santa Clara, CA.
You have great SaaS business app ideas. You want to turn your idea quickly into a functional and engaging proof of concept. You need to be able to modify it to meet customers' needs, and you need to deliver a complete and secure SaaS application. How could you achieve all the above and yet avoid unforeseen IT requirements that add unnecessary cost and complexity? You also want your app to be responsive in any device at any time. In his session at 19th Cloud Expo, Mark Allen, General Manager of...
Data is the fuel that drives the machine learning algorithmic engines and ultimately provides the business value. In his session at Cloud Expo, Ed Featherston, a director and senior enterprise architect at Collaborative Consulting, discussed the key considerations around quality, volume, timeliness, and pedigree that must be dealt with in order to properly fuel that engine.
The 20th International Cloud Expo has announced that its Call for Papers is open. Cloud Expo, to be held June 6-8, 2017, at the Javits Center in New York City, brings together Cloud Computing, Big Data, Internet of Things, DevOps, Containers, Microservices and WebRTC to one location. With cloud computing driving a higher percentage of enterprise IT budgets every year, it becomes increasingly important to plant your flag in this fast-expanding business opportunity. Submit your speaking proposal ...
Regulatory requirements exist to promote the controlled sharing of information, while protecting the privacy and/or security of the information. Regulations for each type of information have their own set of rules, policies, and guidelines. Cloud Service Providers (CSP) are faced with increasing demand for services at decreasing prices. Demonstrating and maintaining compliance with regulations is a nontrivial task and doing so against numerous sets of regulatory requirements can be daunting task...
Fact: storage performance problems have only gotten more complicated, as applications not only have become largely virtualized, but also have moved to cloud-based infrastructures. Storage performance in virtualized environments isn’t just about IOPS anymore. Instead, you need to guarantee performance for individual VMs, helping applications maintain performance as the number of VMs continues to go up in real time. In his session at Cloud Expo, Dhiraj Sehgal, Product and Marketing at Tintri, sha...