|By Business Wire||
|March 26, 2008 02:00 PM EDT||
EA Mythic, a division of Electronic Arts Inc. (NASDAQ:ERTS), today unveiled the first details of the Warhammer® Online: Age of Reckoning™ (WAR) Collector’s Edition. This premium, limited edition of EA Mythic’s massively-multiplayer online role-playing game will be packed with bonus in-game content and unique collectibles unavailable elsewhere, including an exclusive Games Workshop miniature. Only 60,000 copies of the Collector’s Edition will be available in North America, and those who pre-order the product will receive additional exclusives. The WAR Collector’s Edition carries an MSRP of $79.99, and is available for pre-order in North America at Best Buy, GameStop, EB and GameCrazy retail stores, and online at GameStop.com, EBGames.com, BestBuy.com, Amazon.com, GoGamer.com and EAStore.com.
“Collecting has been a part of the Warhammer hobby experience for 25 years, and this special Collector’s Edition continues the tradition with exclusive offerings, including an official Games Workshop miniature,” said Mark Jacobs, VP and General Manager, EA Mythic. “We are bringing the quintessential elements of Warhammer– tabletop miniatures, incredible fantasy art, and delightfully grim fiction – along with exciting in-game bonus content, together in what is sure to be one of the premier Collector’s Editions of all time.”
The WAR Collector’s Edition will include:
EXCLUSIVE GAMES WORKSHOP MINIATURE – GRUMLOK AND GAZBAG
From the Age of Reckoning to your tabletop battle! Based on original characters from the MMORPG and designed by Games Workshop specifically for the Collector’s Edition, this official Warhammer metal miniature depicts the Greenskin warboss, GRUMLOK, and his shaman, GAZBAG, in rich detail. (Assembly and painting required.)
ORIGINAL GRAPHIC NOVEL – WARHAMMER ONLINE: PRELUDE TO WAR
The forces of Order and Destruction collide under the red Chaos moon! Commissioned exclusively for the Collector’s Edition, WARHAMMER ONLINE: PRELUDE TO WAR is a full-color, 128-page hardcover graphic novel that sets the stage for the start of the game. Written by acclaimed Games Workshop writer Graham McNeill, the oversized book is richly illustrated by Chad Hardin, Joe Abraham, Rahsan Ekedal, Tony Parker, and Kevin Hopgood. Each of the graphic novel’s six chapters tells a unique story about the armies in the game, and together they detail the events leading up to the Age of Reckoning:
ART BOOK - THE ART OF WARHAMMER ONLINE
A stunning collection of art that gave birth to the Age of Reckoning. THE ART OF WARHAMMER ONLINE is a 224-page hardcover collection of original art from the game. Each of the glossy, full-color pages showcases the talented work of our concept artists and offers a glimpse at a world in the making.
BONUS IN-GAME ITEM – THE LIBRAMS OF INSIGHT
Wisdom is its own reward. Readers of the Librams of Insight are granted special insight into their own actions and earn experience at a higher rate for a limited time. (XP-gain modifier for 60 minutes, 3 uses, 90 minute reuse timer.)
BONUS IN-GAME CONTENT – QUESTS, REWARDS, AND TITLES
New adventures and just rewards await players on the battlefields of WAR! Purchasers of the Collector’s Edition will begin their adventures in the Age of Reckoning with twelve (12) bonus quests awaiting them in their Tome of Knowledge. Each quest offers an exciting in-game reward, as well as a unique character title, to those that complete the challenges before them.
BONUS IN-GAME CONTENT – CHARACTER HEADS
Stand out in a crowd with a look unlike anyone else’s! The WAR Collector’s Edition includes twelve (12) bonus heads for additional character customization options. Each race gets a truly distinctive look (with male and female versions) that is sure to turn heads on the battlefields and be the envy of everyone in the army.
As an added bonus, players who pre-order the Collector’s Edition will receive two exclusive in-game items, guaranteed access to the Open Beta, and special early access to the live game.
For more information about the Warhammer Online: Age of Reckoning Collector’s Edition, the bonus in-game content, and the North American pre-order offer, visit www.warhammeronline.com/collectorsedition/. For information about the European Collector’s Edition and pre-order program, visit www.war-europe.com/collectorsedition/.
Based on Games Workshop’s epic and longstanding tabletop fantasy war game, Warhammer Online features revolutionary Realm vs. Realm™ (RvR) gameplay that immerses players in a world of perpetual conflict. Warhammer Online: Age of Reckoning is scheduled for launch on the PC in the Fall of 2008.
About Warhammer® Online: Age of Reckoning™ (WAR)
War is everywhere in Warhammer Online: Age of Reckoning (WAR), the new fantasy MMORPG from the creators of Dark Age of Camelot™. Based on Games Workshop’s wildly successful Warhammer tabletop fantasy war game, this world provides a rich setting for hundreds of thousands of players to experience the epic nature of war and the glory of battle.
Players are thrust into a grim world of perpetual conflict to fight for the Realms of Order (Dwarfs, High Elves, and Empire) or Destruction (Greenskins, Dark Elves, and Chaos). Next generation Realm vs. Realm™ game play ensures that players are never fighting alone. With an army of allies at their back, players will defend their homeland, invade enemy Realms, and ultimately lead the siege of their enemy’s Capital City. Every aspect of the game – every player, every quest, every encounter, and every battle – can turn the tide of the ongoing war and mean victory for a player’s Realm!
For the first time ever, players can engage in Public Quests™ - multi-stage, communal quests to be completed by allied players fighting together against overwhelming odds. They can also embark on an epic quest to complete the Tome of Knowledge and unlock Warhammer lore, detailed monster information, new abilities, rewards, and major story plotlines. Drawing from a quarter century of highly detailed source material, Warhammer Online: Age of Reckoning will bring Games Workshop’s fantasy world to life in a way that will allow players to create characters destined for great deeds on the field of battle.
To learn more about the game, please visit www.warhammeronline.com.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA SPORTS BIG™ and POGO™. In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA SPORTS BIG, POGO, Dark Age of Camelot, Public Quest, and Realm vs. Realm are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries.
Games Workshop, Warhammer, Warhammer Online, Age of Reckoning, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either ®, ™ and/or © Games Workshop Ltd 2000-2008. Used under license by Electronic Arts Inc. All Rights Reserved.
All other trademarks are the property of their respective licensors.
You think you know what’s in your data. But do you? Most organizations are now aware of the business intelligence represented by their data. Data science stands to take this to a level you never thought of – literally. The techniques of data science, when used with the capabilities of Big Data technologies, can make connections you had not yet imagined, helping you discover new insights and ask new questions of your data. In his session at @ThingsExpo, Sarbjit Sarkaria, data science team lead ...
Apr. 29, 2016 09:15 PM EDT Reads: 251
The IoT has the potential to create a renaissance of manufacturing in the US and elsewhere. In his session at 18th Cloud Expo, Florent Solt, CTO and chief architect of Netvibes, will discuss how the expected exponential increase in the amount of data that will be processed, transported, stored, and accessed means there will be a huge demand for smart technologies to deliver it. Florent Solt is the CTO and chief architect of Netvibes. Prior to joining Netvibes in 2007, he co-founded Rift Technol...
Apr. 29, 2016 09:00 PM EDT Reads: 1,516
If there is anything we have learned by now, is that every business paves their own unique path for releasing software- every pipeline, implementation and practices are a bit different, and DevOps comes in all shapes and sizes. Software delivery practices are often comprised of set of several complementing (or even competing) methodologies – such as leveraging Agile, DevOps and even a mix of ITIL, to create the combination that’s most suitable for your organization and that maximize your busines...
Apr. 29, 2016 08:30 PM EDT Reads: 1,738
New Relic, Inc. has announced a set of new features across the New Relic Software Analytics Cloud that offer IT operations teams increased visibility, and the ability to diagnose and resolve performance problems quickly. The new features further IT operations teams’ ability to leverage data and analytics, as well as drive collaboration and a common, shared understanding between teams. Software teams are under pressure to resolve performance issues quickly and improve availability, as the comple...
Apr. 29, 2016 07:30 PM EDT Reads: 2,397
The proper isolation of resources is essential for multi-tenant environments. The traditional approach to isolate resources is, however, rather heavyweight. In his session at 18th Cloud Expo, Igor Drobiazko, co-founder of elastic.io, will draw upon their own experience with operating a Docker container-based infrastructure on a large scale and present a lightweight solution for resource isolation using microservices. He will also discuss the implementation of microservices in data and applicat...
Apr. 29, 2016 05:15 PM EDT Reads: 1,684
Join IBM June 8 at 18th Cloud Expo at the Javits Center in New York City, NY, and learn how to innovate like a startup and scale for the enterprise. You need to deliver quality applications faster and cheaper, attract and retain customers with an engaging experience across devices, and seamlessly integrate your enterprise systems. And you can't take 12 months to do it.
Apr. 29, 2016 04:30 PM EDT Reads: 1,765
See storage differently! Storage performance problems have only gotten worse and harder to solve as applications have become largely virtualized and moved to a cloud-based infrastructure. Storage performance in a virtualized environment is not just about IOPS, it is about how well that potential performance is guaranteed to individual VMs for these apps as the number of VMs keep going up real time. In his session at 18th Cloud Expo, Dhiraj Sehgal, in product and marketing at Tintri, will discu...
Apr. 29, 2016 04:30 PM EDT Reads: 616
Machine Learning helps make complex systems more efficient. By applying advanced Machine Learning techniques such as Cognitive Fingerprinting, wind project operators can utilize these tools to learn from collected data, detect regular patterns, and optimize their own operations. In his session at 18th Cloud Expo, Stuart Gillen, Director of Business Development at SparkCognition, will discuss how research has demonstrated the value of Machine Learning in delivering next generation analytics to im...
Apr. 29, 2016 03:45 PM EDT Reads: 1,596
This is not a small hotel event. It is also not a big vendor party where politicians and entertainers are more important than real content. This is Cloud Expo, the world's longest-running conference and exhibition focused on Cloud Computing and all that it entails. If you want serious presentations and valuable insight about Cloud Computing for three straight days, then register now for Cloud Expo.
Apr. 29, 2016 03:30 PM EDT Reads: 1,659
As you respond to increasing requests for new analytics, you need fast and flexible technology in your arsenal so that you can deploy the right workload to the right platform for the need at hand. Do you need self-service and fast time to value? Do you have data and application control and privacy needs, along with strict SLAs to meet? IBM dashDB™ is data warehouse technology powered by in-memory computing and in-database analytics that are designed for fast results, scalability and more.
Apr. 29, 2016 03:15 PM EDT Reads: 1,535
SYS-CON Events announced today that SoftLayer, an IBM Company, has been named “Gold Sponsor” of SYS-CON's 18th Cloud Expo, which will take place on June 7-9, 2016, at the Javits Center in New York, New York. SoftLayer, an IBM Company, provides cloud infrastructure as a service from a growing number of data centers and network points of presence around the world. SoftLayer’s customers range from Web startups to global enterprises.
Apr. 29, 2016 03:00 PM EDT Reads: 843
So, you bought into the current machine learning craze and went on to collect millions/billions of records from this promising new data source. Now, what do you do with them? Too often, the abundance of data quickly turns into an abundance of problems. How do you extract that "magic essence" from your data without falling into the common pitfalls? In her session at @ThingsExpo, Natalia Ponomareva, Software Engineer at Google, will provide tips on how to be successful in large scale machine lear...
Apr. 29, 2016 02:45 PM EDT Reads: 844
Up until last year, enterprises that were looking into cloud services usually undertook a long-term pilot with one of the large cloud providers, running test and dev workloads in the cloud. With cloud’s transition to mainstream adoption in 2015, and with enterprises migrating more and more workloads into the cloud and in between public and private environments, the single-provider approach must be revisited. In his session at 18th Cloud Expo, Yoav Mor, multi-cloud solution evangelist at Cloudy...
Apr. 29, 2016 02:30 PM EDT Reads: 1,402
IoT device adoption is growing at staggering rates, and with it comes opportunity for developers to meet consumer demand for an ever more connected world. Wireless communication is the key part of the encompassing components of any IoT device. Wireless connectivity enhances the device utility at the expense of ease of use and deployment challenges. Since connectivity is fundamental for IoT device development, engineers must understand how to overcome the hurdles inherent in incorporating multipl...
Apr. 29, 2016 02:30 PM EDT Reads: 1,406